Before Extraction
Before Extraction

Our exhibit could extract people from the ground and throw them into the game world up on the ceiling screen

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Interaction
Interaction

Showing the in-game polar bear characters the users could interact with

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Melting
Melting

After a while, the ice melts and the bear characters swim away

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Game World
Game World

What the game world looks like before users were inserted into it

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SAFE SPOT

Collaboration between Entertainment Technology Center Osaka and GL Associates in Korea to build a location based experience for the 2012 World Expo in Yeosu, South Korea. We utilized a networked camera to extract people off the ground and projected them onto the LED ceiling display that covered the main hall of the expo. I programmed the gameplay interaction between the users and the in-game characters.